3d FPS the modifications I made were,

  • Increased projectile speed on friendly and enemy fire
  • Created a new variant of the ground melee enemy and flying shooter enemy that is faster and has more health and added it to a spawner in the boss room. 
  • Made the boss fight area a big arena with different buildings and platforms to play from to add more depth.
  • Increased the spawn rate and amount of spawners in boss room
  • Created a bonus level Where you run to the top of a mountain running from flying shooters to fight the boss
  • Made a building with 4 locked doors and a key to unlock the front door guiding the player in the right direction into a prefab.
  • Created new cactus asset to be used in multiple levels
  • Created a new leaning wall asset that uses a wall and two poles to hold up the wall for cover to be reused in levels.

Jack Brownley

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