1.  I altered the moving platform to be a moving wall obstacle and created a new prefab for that to use throughout the game.

I used the score pickup as a path to help the player solve where they need to get to for them to win

Created my own pillar with platform prefab

2. I altered the jump pads to be put onto walls and be used a sort of wall jump

Attached a key to a platform to keep the key moving in sync with the platform

Created a prefab for very large walls to allow me to quickly make expansive areas and wall them in 

3.Used the moving platforms as a hole in the wall inspired obstacle requiring the player to squeeze through the hole before the platform closes the wall

I created new moving crystal that shoots around through rooms and in the last room it is used to get to the winning goal.

StatusReleased
PlatformsHTML5, Windows
AuthorJeeker
Made withUnity

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real windows.zip 28 MB

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